F1
FAQ
Everything about buying beats, licenses, exclusives and mixing — in plain words. Can’t find your answer? Message me.
F2
BUYING
How checkout works, what you get and when.
How do I buy a beat?
What name should I use at checkout?
How fast do I get the files?
I lost my files. Can I download them again?
What files do I get?
Which payment methods can I use?
Can I release a song made on a free download?
I can’t find a beat in the store. Where is it?
Can I get a refund?
F3
LICENSES
What each license lets you do with your song.
Which license should I pick?
Can I use one license for more than one song?
Does buying a license mean I own the beat?
Does my license expire?
What happens to my license if someone buys the exclusive?
Do stream limits count per platform or all together?
What happens if my song passes its stream limit?
Can I upgrade later?
Is there a producer tag on the files?
Can I make music videos and perform the song live?
Can I send the beat to my engineer or the artists I’m working with?
Do I add you to my DistroKid or UnitedMasters splits?
How does publishing work?
Do I have to credit you?
Can I use the beat in film, TV, games or ads?
F4
YOUTUBE
Claims, monetization and what to switch off.
Why are your beats registered with Content ID?
Why did my YouTube video get a copyright claim?
Will the claim take my video down?
Can I monetize my music video?
Can I enrol my song in Content ID through my distributor?
F5
EXCLUSIVES
Taking a beat off the market, or getting one made.
What is an exclusive?
Do you take a cut of an exclusive?
How do I buy an exclusive?
Can I buy a beat that has already sold exclusively?
Do you make custom beats?
F6
MIXING
The $99 mix and master, from order to finished record.
What’s included?
How do I order a mix?
What do I need to send?
How long does it actually take?
What counts as one revision round?
Do you tune vocals?
What if I bought the beat somewhere else?
Can I send more than one song?
Message me and I’ll get back to you within 1–2 business days.










